Tentative Fall Schedule

During an officer meeting last night, we managed to hash out the first seven weeks worth of activities and talks.  No specific dates, times or locations are known yet (especially since we will be getting membership availability at the beginning of the quarter) and may be subject to change.  For now, only the basics are known.  If you have any questions, comments or ideas, please forward them to one of our community officers Andrew Chan or Tim Adam.

Here is the tentative schedule separated by week:

  • Week of Welcome (Week 0): Block party booth
  • Week 1: Advertisement at freshmen courses
  • Week 2: Intro meeting.  Ice breaker and game idea brainstorming.
  • Week 3: Talk on the typical game design pitch
  • Week 4: Game Pitches given by officers and members
  • Week 5: “Fun Factor” talk.  Learn what makes games fun!
  • Week 6: Game Design Boot Camp!
  • Week 7: First Open Lab (more information later)

More information will follow as we set things up.  Feel free to contact one of our community liaisons if you wish to volunteer your time to help set up some of these events, as we will be very busy over the next three months and would welcome the help!

This entry was posted in Blog and tagged , , , , , , . Bookmark the permalink.

Leave a Reply

Your email address will not be published. Required fields are marked *

*


*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>